In package design, the medium is the message

With the continued integration of technology in packaging, the way we experience and extract value from products is going through a third wave—from sounds, to visuals, and now, to multiple realities.

乐高使用AR允许消费者看看包装打开之前的组装产品的样子。
乐高使用AR允许消费者看看包装打开之前的组装产品的样子。

我在我的研究达到了一个重要的里程碑career: over 10,000 shopper experiences analyzed. I’ve experimented with numerous biometric devices, including eye tracking, facial expression analysis, and even the electrical activity of the brain. The ability to watch, in real time, shopper cognition, has provided countless applicable insights. But as I reflect, I return to Marshall McLuhan’s 1964 hypothesis that the medium—in this case the packaging—is just as important as the message—the product. Packaging is the primary medium for how the product is perceived in retail.

让我们走一步。在古顿贝格和他的印刷机之前,我们通过他人的话语依赖口腔传统历史。媒介很声音。声音被大脑解释得比视觉不同。他们可以改变我们,让我们更容易相互同情,并被告知故事。

Since Gutenberg’s 15th-century breakthrough, our (“our” including the bulk of our population nowadays with literacy rates reaching historic highs) use of visual mediums, both print and digital formats, has exploded. This is where packaging is positioned: highly visual and tactile. We experience visual messaging much differently than sound. For instance, studies have shown that we remember things we see and touch much longer than information we only hear. (Read the article,“In one ear and out the other.")

McLuhan wrote, “We shape our tools and thereafter our tools shape us.” The way we experience a product is through its medium, the packaging. Smart UPCs and QR codes are becoming the norm for retailers, letting the computers we all tote around in our pockets do the heavy lifting for their products. And with the continued integration of technology in packaging, the way we experience and extract value from products is going through a third wave—from sounds, to visuals, and now, to multiple realities.

包装作为增强

In 2011, Danish toy manufacturer Lego began staging its products in three-dimensional, interactive views using AR (augmented reality). It’s better than instructions! Just aim your camera at the packaging, and Lego’s AR phone app not only shows you, in 3D, what the finished product will look like, but it also interacts with your creations once they are built. Packaging becomes a new canvas to experience the product. (Learn more on AR and Legohere.)

Packaging as art

Pepsico的LifeWTR在瓶子上有六个主题系列的独家艺术品。在设计中,艺术中的女性和教育的艺术等主题,这是激励并增加显示价值的包装。在一个高级包装可以在$ 1和4美元的水之间产生差异的范畴中,LifeWTR作为艺术为艺术带来饮料的差异值。

Packaging as information

Because QR code reading is now integrated on camera phones, they are becoming increasingly popular. Although they are still woefully underutilized in everyday packaging, QR codes open up major avenues for communicating information that might not be vital, but is definitely valuable to consumers. From videos to explain how to use a product, to customer reviews, to information about sustainability and ingredients, QR codes can embellish your products’ story far beyond the physical package.

I see the third wave being very important, with packaging as the medium that allows users a better understanding of the value of their physical goods. As the suppliers of this medium, consider embracing the idea that you are the brand’s message. And with this, educate yourself on these technologies so you’re best equipped to add them in your next packaging project.

R. Andrew Hurley博士is the founder ofPackage InsightandThe Packaging School,and an Associate Professor at Clemson University.

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